Kassoon
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NPC Generator

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Advanced [show]


Geva Hayden, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. Her auburn hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is an amazing painter.

History: Her mother raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered south to less war torn lands. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and she is greedy

Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Rich, Nature, Adventurer. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Geva Hayden, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp.


Social Check DCs


Agnes Hallewell, Female Human [Permalink]

Personal [hide]

Description: A 5'7" southern woman, she wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is knotted and matted. Her ears are large.

Personality: Agnes speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Agnes was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She is searching for what she claims is her rightful reward.

Motivation: Wants to raise her children well; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Agnes Hallewell, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Insight +4, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Amber (130 gp).


Social Check DCs


Solomon Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Solomon took refuge in the old dungeon and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Terse, Depressed. Bonds: Poor, Military, Nature. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Gracey, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Everard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. His eyes are a pleasant gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Everard was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and to unite with his sister

Flaws: Insane. Bonds: Attractive, Family, Job, Adventurer. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Everard Everleigh, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs

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