Everard Weld, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a blue vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: Everard hails from a village terrorized by gnolls. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Moonstone (80 gp). Tiger eye turquoise (16 gp). Tourmaline (90 gp).
Sarah Huxley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a grey collared shirt and tan skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her long blonde hair is drawn into a two foot long braid. Her eyes are violet and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Rose (30 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Clive, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear brown clothing when he does not wear armor. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. This violet eyed northerner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Robert was born in the north. At a young age he loved to build and create. His childhood dream was to be a Cook, but he was a colossal failure. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Entrepeneur, Persistence. Flaws: Terse, Insane. Bonds: Immigrant, Job. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Banded agate (4 gp). Pink pearl (50 gp). Rich purple corundum (1200 gp). Golden pearl (50 gp). 1 Good lock. 1 Crowbar. 1 Superior lock.
Jacoba Byron, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears bulky grey painted plate armor. She is an epitome of beauty. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are green.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is lazy and tries to find solutions quickly.
History: She was born to a criminal king-pin and mafia family Her mother was a soldier and died while she was still young. Jacoba was left her mother's suit of armor and trained in its use and care. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Criminal record, Military. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp.
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