Ida Stansfield, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a habit of throwing herself into exceedingly dangerous situations.
History: From birth she was tutored by a cruel and relentless mentor. There was a wharf not far from home where she often wandered off to fish. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world
Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Nature. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Griselda Milton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large green jacket. Her golden hair is singed and shortened. Her thin eyebrows rest above her beady brown eyes.
Personality: She has always had a great fascination with Human culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Griselda was born the youngest of three triplets. A few years later when the east was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage
Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer, Family, Immigrant. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. 1 Minor magic item.
Hugh Prescott, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He keeps his white hair in a pixie cut. He wears a mask on his face.
Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a orcs raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A strong sense of loyalty to Human people; and revenge
Ideals: Professionalism, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp. Obsidian (16 gp). Chalcedony (20 gp). 1 Minor magic item.
Bernard Budd, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His hair is short and red. His eyes, though not visible through his cowl, are violet.
Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Gifted, Fighting. Flaws: Insane, Hedonist. Bonds: Rich. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
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