Manfred Middleton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the west. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (1100 gp). Black pearl (1100 gp).
Nicholas Barton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born in a small mountains village. He has had some formal music training, and achieved minor success. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable, Artistic. Flaws: Insomniac. Bonds: Nature. Occupation: Soapmaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Margery Perry, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has red hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She uses divination through singing.
History: Margery was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.
Motivation: Meet up once more with her childhood friend.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Undercommon, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 800 gp.
Drogo Rutland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light green in addition to tight pants. His head has been shaved. His violet eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. One day when Drogo was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Drogo was heart-stricken from the event, and his mother started working long hours to provde for them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Selfish, PTSD. Bonds: Has a crush, Family, Job. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Red-brown spinel (50 gp). 1 Masterwork Uncommon Weapon.
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