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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eleanor Carlyle, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. She is tall, broad shouldered and powerfully built. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She struck the Bowyer job and began her own company from there.

Motivation: To be a Merchant again.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Eleanor Carlyle, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is typically in his Fletcher uniform. His long white hair reaches down to his waist. His amber unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Fletcher.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Job, Nature. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Charles Tattersall, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 10 (+0)7 (-2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Alexandre Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Acton, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 18 (+4)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Wymar Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His chestnut hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Hamilton, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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