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NPC Generator

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Advanced [show]


Mary Barton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her auburn hair is well kept. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Always inclined to offer people food she seems plenty friendly. She is a ruthless business woman, a trait she acquired from her father.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has never given up on her painting dream.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a gardener and was forced into it by her family

Ideals: Philantrophist, Entrepeneur, Artistic. Bonds: Attractive, Family. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Mary Barton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Rhodochrosite (11 gp). Moss agate (11 gp). Black opal (400 gp).


Social Check DCs


Gilbert Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky black painted plate armor. His auburn hair is unkempt and raggedy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Addict. Bonds: Poor, Enemies, Military. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Gilbert Breeden, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Rose (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Tickle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His white hair is greasy and uncared for. His eyes are gray and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: Born in the east to a Barrister, Percival learned a great deal about his mother's area of expertise. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Percival Tickle, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp.


Social Check DCs


Millicent Clare, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a grey armored body suit, with a simple white line shooting up and back down. Her blonde hair is kept up in a ponytail inside a Stetson hat. Her brown eyes have a joyful gleam in them most of the time.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. Energy wise she seems alert and responsive.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. Days after completing her studies, news broke out that her hometown was attacked by illithids. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Millicent Clare, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp. A silver and pearl hairclip (80 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs

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