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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of death on his torso. He has no hair. His violet eyes peer out from beneath his feathered tan hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new bookbinder responsibilities is difficult

Flaws: Ugly, Sensitive. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Kyle Cooper, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)5 (-3) 10 (+0)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Elizabeth Wharton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a red vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her red boots flare out at the collars. She has wavy black hair. Her eyes are hazel and catlike.

Personality: She is happy with her job as a Interpreter. She turns her eye from what people do, preferring to live and let live. Elizabeth is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in a small forest village. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Interpreter soon after.

Motivation: She is currently in port desperately looking for someone to get her out; and her relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Job, Family, Nature, Slave. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Elizabeth Wharton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Silver ewer (40 gp). A delicate silver chain set with a tourmaline (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Masterwork manacles. 1 Crowbar. 1 Masterwork Thieves’ tools.


Social Check DCs


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he sports brown clothing, slightly heavier than average wear. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his writing dream.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Flaws: Fearful, Racist. Bonds: Adventurer. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Manfred Marlee, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Camden, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears skinny pants and wears a red and white robe with the hood down. Her brown hair is styled in orderly dreadlocks. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Griselda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to find somewhere to settle down

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Enemies, Religious. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Griselda Camden, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)8 (-1) 16 (+3)10 (+0)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Alexandrite (900 gp). Coral (40 gp). Blue quartz (16 gp).


Social Check DCs

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