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NPC Generator

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Advanced [show]


Anne Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean red cloak covering her clean studded leather. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying white hair a little too much giving a sharp white color. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has since lost track of the people in her past.

Motivation: She is a bit of a kleptomaniac; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Anne Livingstone, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp.


Social Check DCs


Hadwisa Shelley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with broad hat. She wears a colorful flower in her auburn hair. Her gray eyes are slightly larger than normal.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Military. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Hadwisa Shelley, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 12 (+1)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Giselle Astley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears just a blue suit. She has moderate length white hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her job bores her to no end. She has decided to make it more interesting.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Giselle took refuge in the ruined castle and found the beat up mace and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Gifted. Bonds: Adventurer, Criminal record, Nature. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Giselle Astley, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)7 (-2) 18 (+4)6 (-2)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 10000 cp. Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Gyula, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He takes great joy in being the best Sellsword in town.

History: He was born into a rich family. His childhood dream was to be a Stylist, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Bertram Gyula, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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