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NPC Generator

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Advanced [show]


Galiena Royal, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. She has shaved her head bald. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Banker business at a young age. She worked as a nervous Banker and found it very stressful. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Justice. Flaws: Fearful. Bonds: Rich, Guardian, Job, Slave. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Galiena Royal, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Investigation +1, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs


Griselda Gresham, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Healer. Her auburn hair is styled in orderly dreadlocks. Her eyes are blue.

Personality: She is fixated on the number 43. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A need for knowledge about a nearby landmark; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Guardian, Adventurer. Occupation: Healer

Voice: Raspy

Attributes [hide]

Griselda Gresham, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 8 (-1)15 (+2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Banded agate (16 gp). Jade (120 gp).


Social Check DCs


Heward England, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear grey pants and tee shirts. His silver hair is kept up in a ponytail inside a broad hat. His eyes are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward England, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 18 (+4)17 (+3)
Skills Insight +7, Persuasion +6
Senses Passive Perception 14
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 2000 sp. Moss agate (10 gp). Freshwater pearl (10 gp). Black pearl (1500 gp). Red garnet (40 gp).


Social Check DCs


Susannah Langdon, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing the road beaten gear of a warrior. She wears a Stetson hat to cover her moderate length blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: This woman loves painting and to teach people painting more than just about anything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Susannah's homeland. Susannah decided to take the middle way and become a bodyguard. She has never given up on her painting dream.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Susannah Langdon, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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