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NPC Generator

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Advanced [show]


Sarah Coombs, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dark leathers with embroidery. She has moderate length silver hair. Her violet eyes are passionate and lively.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She became a Locksmith soon after.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she is a bit of a kleptomaniac

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Sarah Coombs, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Aquamarine (900 gp).


Social Check DCs


Mary Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She very much looks the part of a Miner. Her Stetson hat is riddled with cuts and holes. Her blue eyes are passionate and lively.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the east to a Miner, Mary learned a great deal about her father's area of expertise. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Mary's father didn't care for her much, and the feeling was mutual. She has never given up on her poetry dream.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Professionalism, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Mary Radcliffe, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 6 (-2)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Simon Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. His chestnut hair is styled in orderly dreadlocks. This blue eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Simon Denholm, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Hematite (14 gp). Moonstone (80 gp). 1 Healer’s kit.


Social Check DCs


Hugh Lincoln, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears black painted combat armor at almost all times and is in decent physical shape. His golden hair, when down, is lengthy. His eyes are likewise violet. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Hugh was born with his mother's beautiful face. He moved out east to avoid the crime he committed. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels kind of lost in life.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Hugh Lincoln, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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