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NPC Generator

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Advanced [show]


Jacoba Elton, Female Human [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears a blue tunic with grey highlights, and long brown pants that bunch up around her shoes. She wears a wide-brimmed hat to hide her balding. She has a dull look in her violet eyes.

Personality: Jacoba is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She is currently in port desperately looking for someone to get her out; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Lazy. Bonds: Attractive, Poor, Adventurer, Slave. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Jacoba Elton, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Deep green spinel (40 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Tim Windsor, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His long chestnut hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Fisher profession.

History: Sold as a small child to a necromancer, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Fisher, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Bonds: Attractive, Job, Mentor. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Tim Windsor, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Thomas Berkeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light black in addition to tight pants. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Thomas was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Thomas Berkeley, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 11
Languages Common, Auran, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Charles was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Persistence. Flaws: Insane, Emotional. Bonds: Attractive, Family. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Charles Spalding, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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