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NPC Generator

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Ability Scores
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Advanced [show]


Raymond Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south. In his 10th year, his parents were killed by a drow raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and many drow want him driven away

Ideals: Philantrophist. Bonds: Poor, Criminal record, Immigrant, Enemies. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Raymond Cholmondeley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fancy brown suit. He wears a colorful flower in his brown hair. His brown unseeing eyes seem to look past you.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Gerard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Disease, Impulsive. Bonds: Attractive, Religious, Adventurer. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Marley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Blue sapphire (1100 gp). Red spinel (70 gp). Golden yellow topaz (1100 gp). Chalcedony (50 gp).


Social Check DCs


Heather Hadley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. She wears her blonde hair up. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels threatened by others.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Rich, Job, Slave. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Heather Hadley, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Alice Snowdon, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a top hat to hide her balding. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has never given up on her music dream.

Motivation: A deep hatred of brigands.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies, Religious. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Alice Snowdon, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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