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NPC Generator

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Advanced [show]


Herleva Hallewell, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is brown and very short. Her eyes, though not visible through her cowl, are hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Herleva Hallewell, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Emma Alton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. Her golden hair is cut short with large spiked bangs in the front. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the west. Her job bores her to no end. She has decided to make it more interesting.

History: She was born several months after her mother was called into army service. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Athletic, Pacifist. Bonds: Adventurer, Criminal record, Military. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Emma Alton, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)8 (-1) 9 (-1)11 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a brown and violet robe with the hood down. His black hair is lengthy. His amber eyes peer out from beneath his broad brown hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by illithids. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Depressed. Bonds: Military, Job, Enemies, Adventurer. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Sydney, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Lapis lazuli (13 gp). Deep blue spinel (1400 gp). Rhodochrosite (13 gp). 1 Minor magic item.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is red and curly. His eyes are a pleasant blue.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and seeks redemption

Ideals: Impeccable, Gifted. Bonds: Criminal record, Military, Family. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Drogo Anderton, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Black pearl (1000 gp). Deep green spinel (160 gp). Eye agate (13 gp). Amethyst (160 gp).


Social Check DCs

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