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NPC Generator

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Advanced [show]


Eloise Graeme, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears blue painted combat armor at almost all times. She keeps her long red hair kept up in a rat tail. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Calm and collected, she is a well trained Seamstress. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and to be a merchant again

Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Eloise Graeme, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Matilda Chatham, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She wears her auburn hair up. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Engraver. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To be a Blacksmith again; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Enemies, Job. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Matilda Chatham, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 9 (-1)17 (+3)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Freshwater pearl (8 gp). Star ruby (1400 gp). Blue quartz (8 gp). Moonstone (70 gp).


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Fortune-teller. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He became a Fortune-teller soon after.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic, Extrovert, Philantrophist. Bonds: Adventurer, Job, Family. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Tattersall, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Shane Riley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his greataxe. He has a auburn handlebar mustache and slicked back auburn hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Shane was born the youngest of three triplets. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Shane's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter.

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Shane Riley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs

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