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NPC Generator

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Advanced [show]


Margery Snape, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears just a grey suit, and is pretty ugly. Her blonde hair is cut jaggedly and amateurishly. Her eyes are gray.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Sculptor, but she was a colossal failure. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult.

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Margery Snape, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Religion +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Tourmaline (160 gp). Moss agate (16 gp). Onyx (20 gp). White opal (600 gp).


Social Check DCs


Robert Acton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely black suit with green socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He has moderate length black hair. His amber eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Robert studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist, Gifted. Bonds: Adventurer, Guardian. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Robert Acton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his white hair up. His brown eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Raymond is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful slaver made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Adventurer, Family, Mentor, Military. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Raymond Marlee, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)9 (-1) 17 (+3)11 (+0)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs


William Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean pastel cloak covering his clean studded leather. He has a small bristly mustache and wavy red hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: He got into the Bounty Hunter business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

William Wharton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs

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