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NPC Generator

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Advanced [show]


Ahlyssa Yorke, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her longsword ready. Her hair is long and blonde with streaks of red, and is pulled back with small violet clips. She has green eyes and a violet hat with a tan feather.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 3 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and further expansion of business

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Ahlyssa Yorke, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs


Ida Alby, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. She is portly but not overly obese. Her brown hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Joker. Bonds: Poor, Adventurer, Criminal record. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Ida Alby, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40 pp. Lapis lazuli (8 gp).


Social Check DCs


Millicent Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her golden hair up in a very large beehive style do. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Rich, Family. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Millicent Brandon, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Hale, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. Her black hair is cut short with large spiked bangs in the front. Her gray unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Emma's homeland. Emma decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Adventurer, Nature, Immigrant. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Emma Hale, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Athletics +7, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Sard (70 gp). Banded agate (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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