Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Godfrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Racist, Insane. Bonds: Attractive, Adventurer, Mentor. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Godfrey Thackeray, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Gerald Elton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has styled his silver hair well, parting it to the right. This amber eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: Born in the south to a Carter, Gerald learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Job. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Gerald Elton, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His tied-back hair is chestnut. His gray eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Stylist, who enjoyed hunting, Gunter was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Antagonistic, Secretive. Bonds: Nature, Criminal record, Adventurer. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Gunter Marlee, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Elysande Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears a white tunic with black highlights, and long violet pants that bunch up around her shoes. She is portly but not overly obese. She is bald on top and has large black tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Elysande was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: She loathes her own lifestyle; and she has passion for adventuring and risk

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Family. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Elysande Dalton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 8 (-1)14 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Obsidian (13 gp). Silver pearl (40 gp). Moonstone (20 gp). Jet (40 gp).


Social Check DCs

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