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NPC Generator

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Advanced [show]


Sarah Colby, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally shirtless and showing off her tattooed chest. She is bald on top and has large golden tufts of hair around her ears. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. She receives visions of the future at random moments

History: Sarah was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Gifted, Persistence, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Sarah Colby, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Beatrice Shelley, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a crossbow on her belt. She has a moderate pudge and is not very fit. Her long blonde hair reaches down to her waist. This blue eyed easterner is not easily forgotten.

Personality: Beatrice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is harsh and unforgiving.

History: Beatrice was born the youngest of three triplets. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Beatrice Shelley, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Red spinel (70 gp). Eye agate (15 gp). 1 Tanglefoot bags. 5 Acid flasks. 5 Acid flasks.


Social Check DCs


Alice Hailey, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather. Her long golden hair is drawn into a two foot long braid. She has gleaming, smiling brown eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Crown-heir business at a young age. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has set out to sabotage the competition.

Motivation: To clean up the streets; and human compassion

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Job, Guardian. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Alice Hailey, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Emma Melancon, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Emma grew up listening to her father's many stories. After coming to the age of reason, Emma took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emma Melancon, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Deep blue spinel (800 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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