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NPC Generator

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Advanced [show]


Frederick Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave, Criminal record. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Frederick Shelley, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Ryley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His golden hair is heavily combed to the left. His gray eyes peer out from beneath his broad brown hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Guard, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and wants his loneliness to end

Flaws: Cynical. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Ryley, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Wymar Lancaster, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail and is in decent physical shape. His white hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing music.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Carpenter, but he was a colossal failure. He has never given up on his music dream.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Wymar Lancaster, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Azurite (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


John Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears a blue shirt with thin pastel vertical stripes and white pants. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, John will drive conversation. He is able to make almost anything out of random pieces of junk.

History: When he was but 5 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Immigrant, Poor. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

John Bradshaw, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Bullseye lantern. 1 Good lock. 1 Climber’s kit. 1 Disguise kit.


Social Check DCs

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