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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Bertram Ainsley, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)6 (-2) 12 (+1)12 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 70 pp. Aquamarine (800 gp).


Social Check DCs


Jacoba Tattersall, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears just a brown suit. She keeps her chestnut hair in a pixie cut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Animal Trainer. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Gifted, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Jacoba Tattersall, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, tan cloak. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: Bertram was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc

Flaws: Depressed, Impulsive, Antagonistic. Bonds: Family, Criminal record. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Wentworth, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Stealth +7
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Emmeline Kelsey, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is singed and shortened. She is baby faced.

Personality: A skeptical and narcissistic woman, Emmeline's first love is herself. Her second love is also herself. She invites people to come help in her community garden.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Emmeline reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Emmeline Kelsey, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 6 (-2)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Citrine (20 gp). Hematite (12 gp). White opal (1100 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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