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NPC Generator

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Advanced [show]


Gilbert Camden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is long and unkept. His eyes are violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. Gilbert was born on a far northern desert where he grew up under the tutelage of his mother, an expert Actor. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Whispers

Attributes [hide]

Gilbert Camden, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Pink pearl (90 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Norton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a brown handlebar mustache and slicked back brown hair. His eyes are amber and he is always smoking a pipe.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a wizard, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He inherited the family business which he has now maintained for 6 years.

Motivation: He uses money and sex appeal to get what he needs.

Bonds: Rich, Job, Attractive, Mentor. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Hunter Norton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Golden yellow topaz (1600 gp). Eye agate (7 gp).


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is knotted and matted. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Tim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Job, Family, Poor, Criminal record. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Cornish, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: Gifted from a young age, Godfrey studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Banker

Voice: German accent

Attributes [hide]

Godfrey Branson, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp.


Social Check DCs

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