Rosamund Eastoft, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a long chestnut ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Rosamund was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Aquamarine (200 gp). Red garnet (150 gp). Black pearl (200 gp).
Ida Stansfield, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her black hair is wavy and long. Her eyes are gray and she is always smoking a pipe.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She misses her home and complains about the freezing weather, even in summer.
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Bonds: Rich, Nature, Immigrant, Mentor. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Azurite (11 gp). Bloodstone (20 gp). Obsidian (11 gp). Chrysoberyl (110 gp).
Frederick Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has a hunchback. He has black hair. He has gray eyes and a grey hat with a red feather.
Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. He works hard and plays hard.
History: Frederick was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Balimaar Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. His red hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To get a good night's sleep.
Ideals: Fighting, Disciplined. Flaws: Ugly, Insomniac, Secretive. Bonds: Poor. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Sapphire pendant on gold chain (600 gp). Solid gold idol (700 gp). Silver comb with moonstones (800 gp).
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