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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Emmeline Harper, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her golden hair is heavily combed to the left. Her face is covered beneath a completely black helmet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and she has a crush on the local mortician

Flaws: Ugly, Shy, Disease. Bonds: Has a crush. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Emmeline Harper, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 2 Thunderstones. 5 Acid flasks. 5 Acid flasks.


Social Check DCs


Oriel Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally shirtless and showing off her tattooed chest. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by brigands. Oriel was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and doesn't want to be a barber and was forced into it by her family

Ideals: Disciplined. Flaws: Fearful. Bonds: Immigrant, Enemies, Family. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Oriel Staurheim, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Emeny Ansley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'6" and is wearing the road beaten gear of a warrior. Her golden hair is greasy and uncared for. Her green eyes dart from person to person to random spaces in the air.

Personality: Emeny hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Emeny studied abroad. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.

Motivation: Doesn't want to be a Armorer and was forced into it by her family.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Emeny Ansley, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Tourmaline (140 gp).


Social Check DCs


Adelaide Weld, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large brown jacket. Her red hair is slicked back into a classic pompadour. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 3 years old her parents immigrated from the west. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the west, certain she would find work there.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Gifted. Flaws: Addict, Antagonistic, Insane, Depressed. Bonds: Immigrant. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Adelaide Weld, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs

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