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NPC Generator

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Advanced [show]


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man very much looks the part of a Miller. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Job, Rich. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Anselm Van Es, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)18 (+4) 12 (+1)17 (+3)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Ignan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Brady, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a white coat with blue slacks. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Addict, Greedy. Bonds: Job, Nature, Has a crush. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Kody Brady, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)6 (-2) 8 (-1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the east. A freak accident while working with his Sculptor father left him crippled. He now mingles about in high society.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Professionalism, Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Bradshaw, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 6 (-2)17 (+3)
Skills Deception +6, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Full Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Justin Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He has golden hair. His eyes, though not visible through his cowl, are hazel.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is an amazing painter.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic, Gifted. Bonds: Family, Adventurer. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Justin Carlisle, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Deception +6, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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