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NPC Generator

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Aldous Marston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His red hair, when down, is lengthy. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Sculptor profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many gnolls want him driven away; and to be a sculptor again

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Aldous Marston, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Solomon England, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears baggy yellow pantaloons and a grey scarf. His skin is also unnaturally pale. His hair is red and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Solomon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Solomon England, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. He wears a colorful flower in his golden hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Masseuse, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Opinionated. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

John Kendall, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 8 (-1)13 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 9
Languages Common, Infernal, Terran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Solomon Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large grey jacket. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with music.

History: He was born on a small isolated farm. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Solomon Gyula, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Alexandrite (1500 gp).


Social Check DCs

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