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NPC Generator

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Advanced [show]


Sybil Ramsey, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized violet coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Animals are drawn to her, and she is able to talk to them.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: A deep hatred of gnolls; and to protect her home

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Sybil Ramsey, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Heiser, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She has moderate length red hair. She has violet eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family Beatrice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Beatrice decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has never given up on her painting dream.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Beatrice Heiser, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Oriel Charlton, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her auburn hair is cut short. She has green eyes and a grey hat with a brown feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Stableman business at a young age. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted from career to career and currently works as a Stableman.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting. Flaws: PTSD, Depressed. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Oriel Charlton, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Aquamarine (900 gp). Black pearl (900 gp). 1 Full Plate.


Social Check DCs


Henry Hadlee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Shy, PTSD, Mundane. Bonds: Rich, Mentor. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Hadlee, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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