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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: She wears a white coat over a blue low-cut shirt, and a small hat upon her head. Her hair is auburn and curly. She wears crescent spectacles with a black brim.

Personality: She exudes charisma. She is a tour de force of persuasion. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants she idolized her father. Her father was a mechanic, and taught her how to fix just about anything. She left for the south, certain she would find work there.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Extrovert, Persistence. Bonds: Attractive, Immigrant, Rich. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Anne Marley, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Deep blue spinel (300 gp). Black pearl (300 gp).


Social Check DCs


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shoemaker uniform. He keeps his silver hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Shoemaker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To be a Engraver again.

Flaws: Ugly, Insane, Impulsive. Bonds: Job, Family. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Deighton, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Ermina Beitz, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair, when down, is lengthy. She has hazel eyes.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is a bit of a kleptomaniac.

Flaws: Mundane. Bonds: Attractive, Enemies, Criminal record, Job. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Ermina Beitz, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 10 (+0)8 (-1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Black pearl (900 gp). Rock crystal (40 gp).


Social Check DCs


Eleanor Easton, Female Human [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She is typically in her Fortune-teller uniform. Her hair is chestnut and curly. She has several tiny amber earrings on each ear.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born into a rich family. She helped her father out around the business and became quite the natural. She has achieved small success as a Fortune-teller.

Motivation: She'd like to take her coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Attractive, Rich. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Eleanor Easton, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs

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