Bertram Marleigh, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow feathered hat and yellow clothes. His long chestnut hair is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Glassblower, but he got bored and became a Butcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Disease, Insane. Bonds: Rich, Job, Religious. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Charles Thornton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He exudes charisma. He is a tour de force of persuasion. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Charles was born on a far southern plains where he grew up under the tutelage of his mother, an expert Scribe. He inherited the family business which he has now maintained for 14 years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Bonds: Immigrant, Attractive, Job. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Star ruby (1500 gp). Black pearl (1200 gp).
Dean Churchill, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright red suits and hats. His white hair is long and unkept. His amber eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Dean was born the youngest of three triplets. After coming to the age of reason, Dean took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Revenge; and his spouse's relatives view him with great suspicion
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Has a crush, Enemies. Occupation: Fortune-teller
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Zircon (60 gp). Lapis lazuli (8 gp). Star rose quartz (60 gp). Chrysoberyl (140 gp).
Hadwisa Atherton, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of scythes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is skeptical of what others tell her and is slow to trust.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Hadwisa took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Shy. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Elven, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. Emerald (500 gp). Alexandrite (1400 gp). Red spinel (40 gp). Chrysoprase (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

