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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Percival Leighton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He has shaved his head bald. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He moved out east to avoid the crime he committed. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Leighton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Yvonne Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. She has wavy black hair. Her eyes are a pleasant green.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Yvonne Bradshaw, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +7, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Rich purple corundum (800 gp). Pink pearl (70 gp). Rock crystal (60 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.


Social Check DCs


Millicent Byron, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of quarterstaffs on her belt, each one with a amber on the hilt. She is bald on top and has large silver tufts of hair around her ears. Her amber eyes peer out from beneath her broad yellow hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now mingles about in high society.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Millicent Byron, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)5 (-3) 15 (+2)18 (+4)
Skills Insight +5, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. White opal (800 gp). Golden pearl (110 gp).


Social Check DCs


Juliana Barney, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears white trousers with blue and brown striped suspenders. She wears various colorful collared shirts. She is tall, broad shouldered and powerfully built. Her auburn hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is an amazing painter.

History: Juliana was born in the east. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and seeks redemption

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Juliana Barney, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp.


Social Check DCs

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