Gomory Bentham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. His silver hair is lengthy. His skin is flawless and his violet eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Impulsive, Addict, Disease. Bonds: Attractive, Family. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Fire opal (500 gp). Iolite (50 gp). Azurite (12 gp). Rose (50 gp).
Gomory Hayes, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man has the majority of his body covered in plate. His silver hair is singed and shortened. This green eyed northerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Family. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 10 (+0) | 5 (-3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Ida Gracey, Female Human [Permalink]
Personal [hide]
Description: This woman usually wears her tan robe and has her dagger always slung over her shoulder. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She has black hair. Her brown eyes dart from person to person.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised in a white middle class family as the only child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now owns her own business.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away
Flaws: Mundane. Bonds: Rich, Job, Religious, Enemies. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Blue quartz (12 gp). 1 Minor magic item.
Herleva Watson, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a pastel shirt with thin grey vertical stripes and black pants. Her long blonde hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: Herleva wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She now mingles about in high society.
Motivation: To be a Weaver again; and she is unsatisfied with her job
Ideals: Disciplined, Gifted, Artistic. Bonds: Rich, Job. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp.
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