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NPC Generator

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Advanced [show]


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting black shirt and pants. His hair is short and red. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He takes great joy in being the best Architect in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Atherton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 14 (+2)18 (+4)
Skills Intimidation +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case, and he perpetually has his scythe ready. He sports a long auburn beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Norman's homeland. Norman decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Norman Willoughby, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Lapis lazuli (8 gp).


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His chestnut hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Bertram was born the youngest of three triplets. He was taken from his home at a very young age. He became a Cartwright soon after.

Motivation: To be a Map Maker again.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Family, Slave. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Bertram Breeden, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Wentworth, Female Human [Permalink]

Personal [hide]

Description: An older woman who dresses well, wearing violet shirts, loose pants, and blazers most of the time, she is not a threatening figure. Her hair is golden and curly. She has amber eyes and a violet hat with a tan feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She plays an instrument quite well.

History: Eloise hails from a village terrorized by dire rats. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Many dire rats want her driven away.

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Eloise Wentworth, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. 1 Chain shirt. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs

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