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NPC Generator

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Griselda Marley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She typically wears pastel cloth garments or leather armor. Her brown hair is long and unkept. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Banker, who enjoyed hunting, Griselda was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Griselda took refuge in the old dungeon and found the beat up halberd and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Nature. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Griselda Marley, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cecily Nash, Female Human [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Hunter. She has a penchant for wearing a ring with an oversized opal on her right hand. She sports brown long hair. Her face is scarred and worn.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Hunter arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: To be a Unemployed again.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Cecily Nash, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Sardonyx (80 gp). Eye agate (8 gp).


Social Check DCs


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears brown cloth garments or leather armor. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted, Persistence. Flaws: Antagonistic. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Tindall, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 4 (-3)12 (+1) 8 (-1)10 (+0)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Banded mail. 1 Full Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Adam Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His silver hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich eastern family. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adam Barton, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)18 (+4) 9 (-1)14 (+2)
Skills Deception +5, Nature +7
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Draconic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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