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NPC Generator

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Advanced [show]


John Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His red hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

John Hampton, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Roland Oakley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. He has a small bristly mustache and wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Roland was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roland grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roland. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Insane, Impulsive. Bonds: Job, Criminal record, Adventurer. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Roland Oakley, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs


Theodoric Shelley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.

Personality: Calm and collected, he is a well trained Mercenary. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He became a Mercenary soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Shelley, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Ahlyssa Lancaster, Female Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. She has slicked back brown hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.

History: She got into the Layabout business at a young age. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has been saving her money to try and buy her sister's freedom.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Family. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Ahlyssa Lancaster, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Goblin
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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