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NPC Generator

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Advanced [show]


Dean Shipley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears dark leathers with embroidery. His blonde hair is long and unkept. He has gleaming, smiling green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Dean studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Dean Shipley, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Geoffrey Mori, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a blue coat with red slacks. He has a slight overbite and is overall scrawny. He has no hair. This blue eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Slave Trader and found it very stressful. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and sabotage a competitor

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Mori, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Williamina Garrick, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is still thick. She has hazel eyes and a blue hat with a yellow feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Williamina hails from a village terrorized by brigands. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Wishes to resurrect an old love; and doesn't want to be a painter and was forced into it by her family

Ideals: Optimist. Bonds: Job, In love, Enemies, Family. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Williamina Garrick, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Isabella Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. She is muscular with a powerful set of arms. She has wavy white hair. She has brown eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of southern immigrants she idolized her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Isabella and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Secretive. Bonds: Rich, Immigrant, Nature, Religious. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Isabella Barclay, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)7 (-2) 9 (-1)8 (-1)
Skills Insight +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs

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