Lance Chatham, Male Human [Permalink]
Personal [hide]
Description: A 5'9" southern man, he wears tight fitting clothing which further accentuates his frame. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Bather and was forced into it by his family; and money/treasure
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp.
Eleanor Roscoe, Female Human [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She is muscular with a powerful set of arms. Her brown hair is cut short with large spiked bangs in the front. She has a dull look in her brown eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered painting. She has achieved small success as a Animal Trainer.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new animal trainer responsibilities is difficult
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job, Military. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Ralf Sheldon, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His hair is short and blonde. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Ralf hails from a village terrorized by orcs. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Rich, Attractive, Job, Enemies, Family. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 17 (+3) | 5 (-3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Full Plate. 1 Half-Plate.
Robert Middleton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue coat over a black low-cut shirt, and a top hat upon his head. He keeps his long black hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: Robert was born with his mother's beautiful face. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to raise his children well.
Ideals: Disciplined. Bonds: Immigrant, Attractive, Criminal record, Family. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork Common Melee.
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