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NPC Generator

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Advanced [show]


Ermina Adley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, typically a more casual-formal manner. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her eyes are a pleasant gray.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to loving parents in a slum to the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Poor, Military. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Ermina Adley, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Star rose quartz (80 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Stanford, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. Her white hair is braided into rings. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses divination through singing.

History: She was born in the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with her absent mother; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Family. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Yvonne Stanford, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 13 (+1)9 (-1)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Skelton, Female Human [Permalink]

Personal [hide]

Description: An older woman who likes to wear ponchos typically of a light blue in addition to tight pants, she is not a threatening figure. Her hair is short and brown. Her eyes are a pleasant green.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Agatha liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is content; and doesn't want to be a locksmith and was forced into it by her family

Ideals: Extrovert, Entrepeneur. Flaws: Mundane. Bonds: Nature, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Agatha Skelton, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)17 (+3) 11 (+0)11 (+0)
Skills Investigation +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp. Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Bradley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is bald on top and has large golden tufts of hair around his ears. His gray eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Lance was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Lance Bradley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs

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