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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Emmeline Everleigh, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a black suit. Her black hair has been sun bleached extensively. She wears an eyepatch.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She receives visions of the future at random moments

History: Born in the south to a Carpenter, Emmeline learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She used her abilities to travel the world and help people.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Gifted, Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emmeline Everleigh, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Hugolina Barlow, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail, marred by beers. Her hair is brown and very short. Her amber eyes peer out from beneath her feathered brown hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). After a long history of fighting, Hugolina and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Hugolina Barlow, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Alexandrite (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Godfrey Reid, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Dyer does. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and expand his business

Ideals: Pacifist. Flaws: Ugly, Cynical. Bonds: Job, Mentor. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Godfrey Reid, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +6, Stealth -1
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +6 / 2d4+3, Ranged -1 / 2d4-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Alex Thackeray, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, and he perpetually has his sai ready. His red hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 3 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he loathes his own lifestyle

Ideals: Fighting, Athletic. Flaws: Addict, Depressed. Bonds: Adventurer, Immigrant. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Thackeray, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Onyx (40 gp). Lapis lazuli (5 gp). Rose (40 gp).


Social Check DCs

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