Roland Lindsay, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has styled his auburn hair well, parting it to the right. He has hazel eyes and a grey hat with a white feather.
Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: He was raised in a plains tribe. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Jasper (70 gp). Obsidian (8 gp).
Rosalind Brent, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is lengthy. Her eyes, though not visible through her cowl, are violet.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Sold as a small child to a necromancer, Rosalind was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Rosalind was born on a far southern forest where she grew up under the tutelage of her mother, an expert Tailor. She used her abilities to travel the world and help people.
Motivation: She loathes her own lifestyle.
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 20 pp. Fire opal (1100 gp).
Miles Everleigh, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a forest tribe. Miles was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Athletic, Philantrophist. Bonds: Nature, Religious, Has a crush. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp. Zircon (30 gp). Golden yellow topaz (1600 gp). Sard (30 gp). Deep blue spinel (1600 gp). 1 Minor magic item.
Sarah Dayton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. She has shaved her head bald. Her blue eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a Bounty Hunter, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has passion for adventuring and risk.
Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp.
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