Henry Braxton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of strength around his neck, and a kukri on his belt. He wears a Stetson hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 60 pp. Blue quartz (8 gp). Black star sapphire (1100 gp). Malachite (8 gp). Black opal (1100 gp).
Ella Webley, Female Human [Permalink]
Personal [hide]
Description: She very much looks the part of a Armorer. She keeps her white hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Ella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ella's mother didn't care for her much, and the feeling was mutual. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Shy, Antagonistic. Bonds: Job, Criminal record, Slave. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Balimaar Fidget, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is drawn into a tight pony tail with a card scrunchie. This amber eyed westerner is not easily forgotten.
Personality: This man loves painting and to teach people painting more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.
History: Balimaar was born in the west. At a young age he loved to build and create. He has had some formal painting training, and achieved minor success. He now mingles about in high society.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Artistic, Professionalism, Persistence. Flaws: Impulsive. Bonds: Rich. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 6000 sp. Tiger eye turquoise (7 gp). Chrysoprase (40 gp). Coral (110 gp). Black star sapphire (600 gp).
Sarah Watson, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her red hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily eccentric. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is not mentally stable, and does not behave rationally; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Insane. Bonds: Attractive, Slave, Poor, Debt. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp.
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