Beatrice Carlisle, Female Human [Permalink]
Personal [hide]
Description: She sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her hair is silver and curly. Her hazel unseeing eyes seem to look past you.
Personality: She likes to make people angry or surprised. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Beatrice was born in the south. At a young age she loved to build and create. In her 17th year, her parents were killed by a dire rats raid, leaving Beatrice alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Banker like her father before her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Job, Enemies. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Moonstone (50 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jacoba Colton, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a blue tunic with white highlights, and long red pants that bunch up around her shoes. Her hair is red and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Miller, her mother struggled to pay the bills. Jacoba was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jacoba decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Rowley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is brown and curly. His eyes are likewise green.
Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and a deep hatred of orcs
Ideals: Professionalism, Optimist. Bonds: Attractive, Criminal record, Enemies. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Black pearl (1500 gp). White opal (900 gp).
Simon Braxton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Body Guard, but he was a colossal failure. In the meantime he has taken over work as a Cook and occasionally as a mercenary.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Impulsive. Bonds: Adventurer, Attractive, Job. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (900 gp). Amber (50 gp).
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