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NPC Generator

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Advanced [show]


Dean Brownrigg, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast mountains. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted psionic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Immigrant, Nature. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Dean Brownrigg, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)9 (-1) 18 (+4)11 (+0)
Skills Persuasion +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Agnes Brandon, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She keeps her brown hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of western immigrants she idolized her mother. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Agnes Brandon, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp.


Social Check DCs


Beatrice Marley, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise blue.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 7 years old her parents immigrated from the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Philantrophist. Bonds: Slave, Immigrant, Family. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Beatrice Marley, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Auran, Undercommon, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Average lock. 1 Hourglass. 1 Bullseye lantern. 1 Hourglass.


Social Check DCs


Jane Churchill, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a green armored body suit, with a simple tan line shooting up and back down. Her black hair is unkempt and raggedy. She has hazel eyes and a green hat with a tan feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Farmer, but she was a colossal failure. She has drifted from career to career and currently works as a Sailor.

Motivation: Sabotage a competitor; and balancing her hectic life and new sailor responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Jane Churchill, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp.


Social Check DCs

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