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NPC Generator

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Advanced [show]


Manfred Fidget, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large yellow jacket, and is pretty ugly. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He uses divination through singing.

History: Born in the north to a Bellfounder, Manfred learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Bellfounder like his father before him.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Pacifist, Gifted. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Manfred Fidget, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 9 (-1)5 (-3)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of greataxes on his belt, each one with a topaz on the hilt. His black hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Thomas Merton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Insight +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Gold dragon comb with red garnet eye (500 gp). Finely wrought small gold bracelet (90 gp). 1 Minor magic item.


Social Check DCs


Gunter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports white clothing, slightly heavier than average wear. He keeps his brown hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Farmer like his mother before him.

Motivation: To settle down with his crush; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Job, Has a crush. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Gunter Kimberley, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Deep blue spinel (1300 gp). Aquamarine (1300 gp). Amethyst (60 gp). Blue quartz (11 gp).


Social Check DCs


Ida Bentley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a blue suit, grey shirt, and green tie. Her hair, while still mostly brown, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Knight, but she got bored and became a Apothecary. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to get laid; and she has passion for adventuring and risk

Ideals: Gifted. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Ida Bentley, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 13 (+1)5 (-3)
Skills Intimidation +0, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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