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NPC Generator

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Advanced [show]


Gerald Beckwith, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tan painted combat armor at almost all times. His auburn hair is still thick. His eyes are likewise blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gerald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has drifted from career to career and currently works as a Interpreter.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Terse, Antagonistic. Bonds: Poor, Job. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Gerald Beckwith, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)5 (-3)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Silk rope. 1 Small steel mirror. 1 Good lock.


Social Check DCs


Millicent Ashley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears skinny pants and wears a brown and blue robe with the hood down, and is pretty ugly. She keeps her long silver hair kept up in a rat tail. Her eyes, though not visible through her cowl, are violet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the south her family was never financially stable. Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor, Criminal record. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Millicent Ashley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his halberd. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Butcher mother left him crippled. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Impulsive, Shy, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Robert Hampton, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)18 (+4) 8 (-1)13 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Ignan, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Beatrice Heiser, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her red hair in a pixie cut. Her eyes are brown and beady.

Personality: She never swears and excessively uses polite adverbs when speaking. She invites people to come help in her community garden.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.

Motivation: She is greedy; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Beatrice Heiser, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Blue quartz (5 gp). Aquamarine (1000 gp). Peridot (60 gp). Red garnet (80 gp).


Social Check DCs

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