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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Justin Davenport, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Marshal uniform. His black hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south to a Marshal, Justin learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and to be a shipwright again

Flaws: Disease, Depressed. Bonds: Job, Attractive, Military. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Justin Davenport, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 pp. Deep green spinel (160 gp).


Social Check DCs


Henry Dumph, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Philantrophist, Opinionated, Athletic. Bonds: Attractive, Adventurer. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Henry Dumph, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Melissa Blyth, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Junk Dealer. Her brown hair is long and unkept. Her eyes are green.

Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in the west to a Junk Dealer, Melissa learned a great deal about her mother's area of expertise. A gifted student she started as a Fisher, but she got bored and became a Junk Dealer. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Melissa Blyth, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 17 (+3)11 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Silver pearl (150 gp). Smoky quartz (30 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Percival Beckwith, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered greatsword and tarnished club as well. His chestnut hair is unkempt and raggedy. He has brown eyes and a black hat with a yellow feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: Born to a Miner, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Passionate. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Percival Beckwith, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)9 (-1) 8 (-1)17 (+3)
Skills Insight +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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