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NPC Generator

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Advanced [show]


Gerard Dudley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. He has a long blonde beard with little hanging trinkets. His green unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Gerard began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Disease, Shy, Forgetful, Mundane. Bonds: Enemies. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Gerard Dudley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Preston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small plains village. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Family, Nature. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Heward Preston, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)8 (-1) 5 (-3)12 (+1)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Joan Staurheim, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Herbalist does. She is portly but not overly obese. Her blonde hair is kept up in a ponytail inside a deerstalker hat. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born the only child of a wealthy merchant. She has had some formal music training, and achieved minor success. She has worked as a Herbalist like her father before her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job

Ideals: Entrepeneur, Artistic, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Joan Staurheim, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Freshwater pearl (6 gp). Brown-green garnet (80 gp).


Social Check DCs


Griselda Carlisle, Female Human [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are violet and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Artistic. Flaws: Forgetful. Bonds: Attractive. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Griselda Carlisle, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp.


Social Check DCs

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