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NPC Generator

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Advanced [show]


Frederick Browning, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor, and carries shortbows. He has moderate length white hair. He has gleaming, smiling brown eyes.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Frederick was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Entrepeneur. Bonds: Job, Enemies, Military. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Browning, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Susannah Roscoe, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she dresses like a well dressed Stylist does. She has slicked back chestnut hair. She has amber eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Bounty Hunter, who enjoyed hunting, Susannah was taken on many hunting expeditions. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Susannah never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, In love. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Susannah Roscoe, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 11 (+0)7 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Moonstone (70 gp). Star ruby (1100 gp). Black pearl (1500 gp). 1 Minor magic item.


Social Check DCs


Matilda Woods, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She has a hunchback. She wears her golden hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the south. Matilda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Slave. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Matilda Woods, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Soames, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Extrovert, Athletic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Soames, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Silver pearl (120 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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