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NPC Generator

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Advanced [show]


Millicent Tenley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her tied-back hair is chestnut. Her thin eyebrows rest above her beady violet eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east to a Courier, Millicent learned a great deal about her mother's area of expertise. A gifted student she started as a Fortune-teller, but she got bored and became a Courier. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Millicent Tenley, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Beatrice Garrick, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her silver hair is cut short with large spiked bangs in the front. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She loves telling others what to do and how they should feel about things. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying brother.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Beatrice Garrick, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Blue sapphire (1500 gp).


Social Check DCs


Oriel Lindsay, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Mason. She has a slight overbite and is overall scrawny. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has all her life been fascinated with singing.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Ideals: Justice, Artistic. Flaws: Insane. Bonds: Job, Religious. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Oriel Lindsay, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Silver chalice with lapis lazuli gems (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hadwisa Tyndall, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. With wild chestnut hair. Her ears are large.

Personality: Hadwisa wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is obsessed with a lost civilization.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: A deep hatred of goblins; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Hadwisa Tyndall, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Chrysoberyl (140 gp). Banded agate (11 gp).


Social Check DCs

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