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NPC Generator

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Advanced [show]


Melissa Barney, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many red ritualistic tattoos. She prefers to wear flannel. Her auburn hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with a lost civilization.

History: When she was but 4 years old her parents immigrated from the west. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Melissa Barney, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Marley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north, but his parents moved at a very young age to the west. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Emotional, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Lance Marley, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Citrine (80 gp). Blue quartz (6 gp).


Social Check DCs


Thomas Stansfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. His left leg appears badly burned and disfigured. With bright chestnut hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Thomas Stansfield, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills History +6, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Rhodochrosite (10 gp). Golden pearl (140 gp). Deep blue spinel (1400 gp).


Social Check DCs


Juliana Mitchell, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear pastel tank tops with tan skirt. Her hair, while still mostly chestnut, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Calm and collected, she is a well trained Barber. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Barber soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Juliana Mitchell, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs

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