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NPC Generator

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Advanced [show]


William Kirby, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length golden hair. His eyes are brown and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Priest in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 10th year, his parents were killed by a dire rats raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Bonds: Guardian, Job, Military, Enemies. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

William Kirby, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Geoffrey Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Carpenter profession.

History: Geoffrey hails from a village terrorized by goblins. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: To end his boredom; and further expansion of business

Flaws: Mundane. Bonds: Poor, Job, Enemies, Nature. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Geoffrey Branson, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Marlee, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. She sports a flattop hair cut. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She comes from a rich northern family. Her first spouse was a Seamstress, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: She has money and likes to spend it.

Bonds: Attractive, Family, Has a crush, Adventurer, Rich. Occupation: Armorer

Voice: American accent

Attributes [hide]

Melissa Marlee, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roger Hampton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut, silky, and of moderate length. His gray eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Lazy. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Roger Hampton, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs

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