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NPC Generator

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Advanced [show]


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown tunic with pastel highlights, and long brown pants that bunch up around his shoes. His hair is black and very short. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He struck the Fletcher job and began his own company from there.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Job. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Trym Graeme, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Amber (140 gp). Citrine (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears blue cloth garments or leather armor. With bright golden hair and a scraggly beard. His eyes are a pleasant amber.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the west. In his 17th year, his parents were killed by a gnolls raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things; and many gnolls want him driven away

Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Immigrant, Enemies. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Thomas Winterbourne, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Athletics +5, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. Chrysoberyl (60 gp). Banded agate (16 gp). Rose (60 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin yellow vertical stripes and blue pants. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. He wears a colorful flower in his auburn hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted martial powers by his dying sister.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, In love. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Gerard Staurheim, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Colby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, violet, dusty cloak. He sports a long black beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Persistence. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Henry Colby, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 17 (+3)14 (+2)
Skills History +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Giant, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Silver comb with moonstones (1000 gp).


Social Check DCs

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